End Zone
S. Cartwright with a fast-moving arcade-type game for the Amstrad
End Zone is a machine code arcade-type game for Amstrad computers. At the start
of each round your arrow head craft appears in the middle of the grid. Pressing
one of the direction keys starts the craft moving in the chosen direction until
you hit the perimeter of the grid, you change direction or get zapped!
Steer craft over spores.
Points are scored for steering your craft over the pattern of UDG's. Oops!
Sorry; dormant nasty space spores! While avoiding the deadly plasma bolts of
the patrolling guardians. When all the spores are collected you will enter a
new grid with a different pattern. There are 10 different grids to attempt.
Playing keys are shown at the beginning of each game.
To enter the program type in the Basic loader. Then save it in case of
mistakes. Run the program and if the Ready appears type New. Don't worry, the
code is still in memory. Enter as line 1:
1 MEMORY 34999:LOAD "EZcode": CALL 35000
Then as a direct command:
SAVE "ENDZONE": SAVE "EZCODE",B,35000,4875.
Program with auto run
This will save the program to auto run. To load the game type RUN "ENDZONE"
or RUN"" (CTRL and small Enter keys).
If you cannot be bothered to type in the program I will supply the game on
cassette for £2.00. Send to S. Cartwright, 21 Maelog Place, Gabalfa, Cardiff.
[The following correction appeared in the "Letters" section of the February
1986 issue of Your Computer (Vol. 6, No. 2).]
ENDZONE
Thanks for publishing my Amstrad program "ENDZONE" in YC, Jan '86.
Unfortunately I missed out the last byte, so the score mechanism does not work.
The last line of DATA should be:-
4970 DATA EB,C1,CB,2A,CB,1B,C9,9999
the 0 should have been C9. Also to save the game, it should have been
SAVE "ENDZONE": SAVE "EZCODE",B,35000,4876
The "save" published was 1 byte less than it should have been. My apologies
for any disappointed readers.
S Cartwright,
Gabalfa,
Cardiff.