Les Dieux De La Mer Patrice Martin Championship Waterskiing Championship Water-Ski Challenge
NOTICE / MANUAL
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Notice en français (8 pages)
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Notice version cassette de "Championship Water-Ski Challenge"
Scanné par Nicholas CAMPBELL
NOTICE TEXTE n° 1 (6.57 Ko)
CHAMPIONSHIP
WATER-SKIING
Patrice MARTIN, nicknamed "The Sea Prince", started by becoming the European
Champion at the age of 12 in 1976. Then year after year he acquired the most
outstanding titles and records : 1981 - Gold Medal in the Los Angeles World
Games; 1982 - Freestyle World record-holder ; World Champion from 1985 to 1986.
At present, he is training for the World Championships which will take place in
London from the 17th - 20th of September 1987. Let's wish him the best of luck.
CONFIGURATION
CHAMPIONSHIP WATER-SKIING is compatible with Amstrad CPC 464, 664 and 6128 on
cassette and disk. A joystick is recommended.
LOADING AND START
Make sure that all the parts are properly connected.
AMSTRAD Disk:
- Insert the disk in the drive.
- Type |CPM (to get |, press SHIFT and @ simultaneously), or ùCPM on an AZERTY
keyboard.
- Press ENTER.
AMSTRAD Cassette:
- Insert the cassette in the tape-recorder.
- For 664, 6128 and 464, with a disk-drive, type |TAPE (to get |, press SHIFT
and @ simultaneously).
- Then, press CTRL and ENTER. (On the numeric keypad).
THE GAME
A menu appears on the screen from which you have to decide how to play the
game. For example, whether you're playing with a joystick or keyboard (and with
which keys), whether you're playing alone or with two or three players, which
event you want to begin with, etc.
Playing with the Joystick : To select the symbols from the menu, move the
joystick in the desired direction and confirm by pressing the FIRE button.
Playing with the keyboard : To select the symbols from the menu, use the cursor
keys and confirm by pressing the space-bar. If you want to redefine the keys,
click on the first symbol at the top of the screen (the arrows).
Number of players : Select the number of players by clicking on the different
symbols. Click on the one on the right where you can see 3 skiers if you're
playing with three people, or in the middle if playing with two and on the left
if playing alone.
N.B. The different players must play one after the other.
Then type in your name.
The All-Round Test : If you choose the all-round test, you will take part in
three events one after the other (jumping, freestyle, and slalom).
The three separate events : You will only choose to do the jumping, the
freestyle or the slalom.
Next to these events, you can see the symbols which represent podiums. They
will give you the best score recorded for each event.
1. THE JUMP
This event is divided into two parts : - Approaching the ski-jump:
The only command needed is acceleration (->). - The jump itself : Use the
directions <- and -> to balance the jump.
N.B. You have three attempts. The best will be taken into account on the score
table.
2. FREESTYLE
This event takes place on two courses, each being 20 seconds long. You have to
reach a maximum score by doing the different movements one after the other.
These movements can be made in the centre of the wake or on the waves made by
the boat. To move the skier sideways, use the keys <- and ->.
The movements are obtained by pressing the FIRE button and a direction key or
the space-bar and a direction key (or the keys that you redefined). Make sure
the fire button or space-bar are held down whilst the choice of direction is
being made.
Movements in the middle of the wake :
180° STEP
90° 90°
\ ^ /
|
180° <- -> 180°
|
/ v \
360° 360°
540°
Movements on the waves :
360° STEP
180° STEP 180° STEP
\ ^ /
|
180° <- -> 180°
|
/ v \
360° 360°
540°
N.B. With the keyboard you can obtain the diagonal directions by pressing two
keys at the same time.
Explanation of the freestyle movements :
90° is a side-slip.
180° is a half-turn.
360° is a complete turn.
540° is one and a half turns.
Some of these movements can be done using the STEP method. That means that the
skier puts his leg over the traction rope whilst rotating.
3. THE SLALOM
This event takes place in a vast stretch of water. You have to slalom between
six buoys from left to right.
N.B. You have to go between the first two buoys (they call this a gate), and
above all, between the last two at the end of the course. The buoys are very
easy to recognise because they are close together. As you go along, you will
restart the course with a shorter rope.
To begin press DEL.
COMMANDS To loosen the rope
^
|
To go left <- -> To go right
|
v
To pull the rope
N.B. Any time you want to return to the menu, press ESC.
CHAMPIONSHIP WATER-SKIING
is an INFOGRAMES production.
Programming : Pascal BUREL, Yves LAMOUREUX, Pierre BAYLE, William HENNEBOIS.
Graphics : Dominique GIROU.
Music : Charles CALLET.
CONDITIONS OF GUARANTEE.
INFOGRAMES guarantees all its products against any defect in manufacture for
one year from date of purchase. In the event of a defective cassette or disk
being returned, it will be replaced once the fault has been checked. To replace
defective software please contact your INFOGRAMES retailer and give him the
cassette or disk with its original packaging. You may also replace your product
by sending it directly to:
INFOGRAMES
Mitre House-Abbey Road-Enfield-Middlesex EN1 2RQ
This guarantee is invalid if the cassette or disk returned as faulty has been
damaged in any way whatsoever, wether by accident or not, and the fault is not
related to a manufacturing error.