INSTRUCTIONS
The following commands are available to you, the Captain of the Andromeda, in
your fight against the Vagan attackers:
IO = Ion Drive TE = Tetron Drive
LA = Lasers PL = Plasma Bolts
AN = Anti-Matter Bomb GA = Galaxy Chart
ST = Status Report DA = Damage Report
LO = Long Range Scanner SH = Short Range Scanner
AB = Abort (Engine or Weapon
Command)
TIME
Each Star Year is equal to 20 seconds of game time.
THE GALAXY
The galaxy is divided into 64 Quadrants, each of which is divided into 64
Sectors.
VAGAN SHIPS
Vagan ships are armed with Lasers which can cause serious damage to the
Andromeda. They move around the galaxy forming larger fleets and attacking the
Andromeda and its Star Bases.
VAGAN BASES
Vagan bases are armed with Lasers and Plasma Bolts. These will cause serious,
or even fatal, damage to the Andromeda. Vagan bases stay in their original
Quadrant guarded by growing fleets of Vagan ships.
THE ANDROMEDA
The Andromeda has 2 Plasma Tubes and initially carries 12 Plasma Bolts. These
are replenished on docking with a Star Base. A hit by a Plasma Bolt on a Vagan
ship, Vagan base or Star Base will destroy it. A hit on a star will cause it to
collapse into a black hole. To use Plasma Bolts, only the course needs to be
specified. To use both Plasma Tubes together, two courses must be given,
separated by a space. The Andromeda is also armed with two independently
operated Lasers. The Laser’s energy fans out 10° to either side of the
direction of fire. However, the power drops off at the edges and also
proportionally with the distance from the target. To use Lasers, both course
and energy must be specified. Energy can be any number of units up to the
maximum energy that the Andromeda has left at that time. The Andromeda also
carries an Anti-Matter Bomb and once used it cannot be replaced. The detonation
of the Anti-Matter Bomb will destroy all vessels within that Quadrant and all
stars will collapse into black holes. Be warned, the high magnetic field of the
primed bomb can effect the power and guidance systems of your engines. Hence,
the Andromeda may not escape the Quadrant before detonation. Also, a high level
of radiation will remain within the Quadrant and it will cause severe damage if
the Andromeda ever enters that Quadrant again.
STAR BASES
Star Bases are scattered around the galaxy to support the Andromeda. On docking
with one, all of the Andromeda’s Plasma Bolts and energy are replenished and
all damaged systems repaired. To dock, the Andromeda must enter a Sector
adjacent to the Star Base. Star Bases are susceptible to Vagan attack. Once
attacked, all Vagans in its Quadrant must be destroyed within 10 Star Years or
the base will be destroyed.
COMMUNICATIONS
Long Range Scanner gives the status of the Andromeda’s current, and 8 adjacent,
Quadrants.
Short Range Scanner gives a detailed view of the Quadrant in which the
Andromeda is situated.
Sub-Space Radio Messages will be received during your mission giving the status
of distant Quadrants. For each Quadrant, 4 numbers are given. These give the
number of Star Bases, Vagan Bases, Vagan Ships and Stars respectively.
Sub-Space messages also inform you of Star Bases under attack.
Status Report gives information about the Andromeda and the battle situation.
Damage Report lists any systems damaged and the time in Star Years needed to
repair them.
Galaxy Chart shows where the Andromeda has been and also if there are any
Vagans or Star Bases in those Quadrants. The Galaxy Chart also shows the
position of any Star Bases under attack.
This programme and artwork are the copyright of Atlantis Software Limited.
Copying, hiring, lending or public performance is prohibited.
If you have written a good programme and would like to discuss marketing,
please write to:
Atlantis Software Limited
19 Prebend Street, London N1 8PF