NOTICE TEXTE n° 1 (8.55 Ko)
Frank WORLD CHAMPIONSHIP
Bruno's B O X I N G
The sport of boxing is probably the most fearsome contact sport practised
today. It holds a strange, almost sadistic fascination with sports fans around
the world. Boxing has been the subject of films, documentaries, and
controversy. It combines physical skills such as stamina, strength, courage and
endurance to produce an immensely exciting sport
Now you can experience the fast and furious sport without risking life or
limb, because Frank Bruno, one of the World's greatest ever boxers, presents
the World's Greatest Boxing Game.
LOADING INSTRUCTIONS
Spectrum (Cassette)
LOAD "" at correct counter position
Commodore 64/128 (Cassette)
SHIFT & RUN/STOP at correct counter position
Amstrad/Schneider (Cassette)
RUN "" at correct counter position
Commodore C16 (Cassette)
Load "ELITE"
© Elite Systems International Ltd. 1988
All rights reserved worldwide. Unauthorised copying, lending, broadcasting
or resale without the express written permission from Elite Systems Ltd. is
strictly prohibited.
Guarantee: This software product has been carefully developed and
manufactured to the highest quality standards. Please read carefully the
instructions for loading which are included. If for any reason you have
difficulty in running the program, and believe that the tape is defective,
please return it directly to the following address:
Customer Services Dept., Elite Systems Limited, Eastern Avenue, Lichfield WS13
6RX, England.
Telex: 336130 ELITE G.
Our Quality Control Department will test the product and supply an
immediate replacement at no extra cost. Please note that this does not affect
your statutory rights.
PLAYING INSTRUCTIONS | Guard Up
| ^
Spectrum | |
Guard up 1 | _______
Duck Q | / _____ \ Duck = Fire
Guard down A | | |* *|<-
Right Hook/ | Dodge | | | | Dodge
Uppercut Bottom Row | Left <- | |_[*]_| | -> Right
Dodge Left U | \_______/
Left Punch I |
Right Punch O | |
Dodge Right P | v
Game Abort Caps Shift/ | Guard Down
Space |
|
Commodore C16 | 2 Joysticks
Guard up ; | _______
Duck RETURN | / _____ \ K.O. = Fire
Guard down / | | |* *|<-
Dodge Left a | Punch | | | | Punch
Left Punch 1 | Left <- | |_[*]_| | -> Right
Right Punch 2 | \_______/
Dodge Right s |
Knock-out SPACEBAR | Joystick Port 1
Re-Boot R |
Game Abort RUN/STOP |
| Guard Up
Amstrad/Schneider | ^
Guard up 1 | |
Duck Q | _______
Guard down A | / _____ \ Duck = Fire
Right Hook/ | | |* *|<-
Uppercut SPACEBAR | Punch | | | | Punch
Dodge Left K | Left <- | |_[*]_| | -> Right
Left Punch I | \_______/
Right Punch O |
Dodge Right L | |
Game Abort ^ (on cursor control | v
pad) | Guard Down
| Joystick Port 2
Commodore 64/128 |
Single Joystick in Port 2 | Three boxers only with Commodore C16
Punch left 1 |
Punch right 2 | Body Blows are made by punching while
Knock-out SPACEBAR | Bruno's guards are down. Head Blows
| are made by punching while Bruno's
| guards are up. Uppercuts can be thrown
| while Bruno's guards are down. Right
| Hooks and Uppercuts can only be thrown
| when the K.O. indicator is flashing.
| See below.
Object
The object of the game is to defeat eight boxers in succession in pursuit
of the Heavyweight Championship of the World. Fighting styles of each of the
boxers are different, each one more intelligent than the last. To defeat an
opponent, 'Bruno' must achieve a 'Knock Out' by knocking him down three times
during a single three minute round. To do this, Bruno must reduce his
opponent's 'Status' to zero, by avoiding the blows made by the opponent and
punching the opponent when his body or head is unprotected. By making repeated
successful blows, Bruno's Punch Power increases. The KO indicator flashes when
100% punch power is achieved, this allows you to use the Right Hook/Uppercut.
The game screen is divided in two, the top half is the score and
information board, the bottom half is a perspective view of the ring.
If you win the bout!
If you win the bout then you are issued with your own personal 'Elite
Video Boxing Association' Membership Code. You will notice in the inlay that we
have provided you with a EVBA Membership card for your own use. Write the code
in pencil, alongside the name of the next boxer. So if you have just beaten the
first boxer, write the code in the space next to 'Fling Long Chop'. You may use
the code to load the next boxer off tape/disc now, or at a later date. To load
a boxer:
1. Ensure the cassette/disc is on side B.
2. Press L on the options page.
3. Enter your three letter name.
4. Enter your Membership Code (just press ENTER without typing anything if
you wish to load the first boxer back in).
5. Press PLAY on the cassette player.
The program will tell you what boxer it has found on the tape. If it finds a
boxer that comes before the one it is searching for, then you should fast
forward the tape a little bit. Conversely, if it finds a boxer that comes after
the one it is searching for, then you should rewind the tape a little bit.
Your membership code is valid for all versions of Frank Bruno's Boxing
provided it is used with the same three letter name that you have used.
If you lose the bout!
You can reboot the current boxer whether you have won, lost or just loaded the
game. Press R on the options page to do this.
PLAY THE BIG FIST
Now, meet eight of the world's most unlikely heavyweight contenders in the
boxing simulation to beat them all!
FRANK BRUNO
GREAT BRITAIN
(THE CHALLENGERS)
1. CANADIAN CRUSHER* 5. FRENCHIE
CANADA FRANCE
CODE ___NONE___ CODE __________
2. FLING LONG CHOP* 6. RAVIOLI MAFIOSI
JAPAN ITALY
CODE __________ CODE __________
3. ANDRA PUNCHEREDOV* 7. ANTIPODEAN ANDY
USSR AUSTRALIA
CODE __________ CODE __________
4. TRIBAL TROUBLE 8. PETER PERFECT
AFRICA USA
CODE __________ CODE __________
* These 3 only with Commodore C16