NOTICE TEXTE n° 1 (5.38 Ko)
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THE
HUNT
FOR
RED
OCTOBER
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TM and © 1990 by Paramount Pictures.
All Rights Reserved. Grandslam Video Ltd. Authorised User.
Computer Design © 1990 Grandslam Video Ltd., Grandslam House, 56 Leslie Park
Road, Croydon, Surrey, CR0 6TP.
CREDITS
DESIGNED AND PROGRAMMED BY IMAGES LTD.
IBM PC VERSIONS PROGRAMMED BY WALKING CIRCLES.
MUSIC BY JOLYON MYERS.
1
COMMANDERS BRIEFING : YOUR MISSION
Silently, beneath the chilly Atlantic waters Russia's top secret nuclear
missile submarine the RED OCTOBER is heading West .....
RED OCTOBER is armed with 26 SS-N-20 Seahawk missiles capable of destroying 200
cities and is the pride of the Soviet navy. As the most senior of Russian
Submarine Commanders you are ordered to test the latest in Soviet naval
technology - a submarine so powerful and so quiet, with its unique and
revolutionary caterpillar drive system, that it is almost impossible to detect.
Your hand picked officers are totally loyal and will risk their lives for you,
but the enlisted crew know nothing about your mission ..... TO DEFECT.
The US Navy is unsure of your real intentions but is convinced by Jack Ryan,
senior intelligence official at the CIA, that your defection is true.
Unfortunately the Soviet Red Banner Fleet one of the most powerful fleet in the
world has orders to pursue and destroy you - AT ANY COST.
In this deadly battle of survival you must successfully complete five levels of
action -
LEVEL 1
You must deliver Jack Ryan on to the USS Dallas Submarine in mid-Atlantic. The
weather is bad; Jack hates flying; gale force winds and low fuel brings
increased danger to Jack. One false move and Jack is dead and the mission
aborted!
LEVEL 2
Navigate the treacherous Reykjanes ridge, one of the key ridges in Red Route
One. You will need to navigate through deep and narrow channels; avoid heat
seeking automatic guided missiles and mines and remain undetected.
LEVEL 3
Successfully guide Jack Ryan to rendezvous with the Red October from a mini-sub
where great precision and skill is essential.
2
LEVEL 4
Face the final (or so you think) confrontation with the Soviet Red Banner
Fleet. The full force of their Navy confronts you - homing missiles, depth
charges and totally dedicated submarine commanders in pursuit. YOU WILL BE
STOPPED .....
LEVEL 5
Finally you have succeeded - or have you? Await the ultimate challenge! Can you
and the precious RED OCTOBER survive?
REMEMBER, you have some very special and powerful weapons; you also have the
unique, nearly undetectable caterpillar drive system and the advantage of
stealth. Use them all carefully and you might survive.
The Americans want the RED OCTOBER.
The Russians want her back.
The most incredible chase in history begins
THE HUNT IS ON!
LOADING
Note for Amiga, Atari St and PC owners:
To avoid virus infection switch off computer for at least 30 seconds before
loading HFRO disk.
AMIGA
Insert disk and switch on computer. The game will now load.
ATARI ST
Insert disk and switch on computer. The game will now load.
Owners of single sided disk drives should return disk to us for upgrading: send
to HFRO Upgrade, Grandslam House, 56 Leslie Park Road, Croydon, Surrey, CR0
6TP.
IBM - PC
Switch on machine, load MSDOS v2.0 or later. When display shows "A>", type HFRO
and choose which display adaptor CGA, EGA, TGA or VGA.
Owners of 3.5" disk drives should return disk to us for upgrading (address as
ST)
AMSTRAD DISK
Insert Disk Side 1 and type: |CPM <RETURN>
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AMSTRAD TAPE
Insert tape, rewind to start of Side 1 and type <CTRL><ENTER> Press PLAY on
tape and any key when prompted.
SPECTRUM TAPE
128k USERS
Insert tape, rewind to start of Side 1, select TAPE LOADER from menu. Press
PLAY when prompted.
48k USERS
Insert tape, rewind to start of Side 1, type: LOAD""<ENTER> Press PLAY.
C64 TAPE
Insert tape, rewind to start of Side 1, type: <SHIFT><RUN/STOP>. Press play.
C64 DISK
Insert Disk Side 1 and type: LOAD"*",8,1 <RETURN>.
CONTROLS
The joystick is used to control all versions including the IBM/PC where fitted.
In addition, keyboard controls can be used and are user definable excepting
Commodore C64. Please define keys before playing.
Atari ST and Amiga users may choose to use mouse on Level 5 for greater
accuracy (Press M).
On Commodore C64 the following keys apply;
F1 - Music on; F3 - Music off/sound effects on; F5 - Silent; Space - Change
drive; P - Pause; Run/Stop - Quit.
NOTE - BONUS AWARDS (LEVELS 2 & 4)
[E] - Energy [ST] - Super Torpedoes [I] - Limited invincibility
[P] - Points [S] - Smart Bomb [D] - Extra Life
Use them all to succeed
THE HUNT IS ON
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