STS Software, P.O Box 2358, London, E6 2PF
==========================================================================
Code written by HANGMAN from STS software and (c) 1987/1988/1989/1990/1991
==========================================================================
SOFT-LOK instructions
---------------------
All code copyright S.T.S software 1991
Remember..it is illegal to effect a transfer of a game without
the copyright holders specific permission. SECRETSOFT does not
condone piracy.
SOFT-LOK is a utility devoted to transferring a wide range of
SPEEDLOCKED tape to disk.
Please Note: -
Once transferred, the games transferred by SOFT-LOK V85 and SOFT-LOK
V86 are fully compatible with 464+disk drive (no expansion needed!)
The games transferred by SOFT-LOK V87 and SOFT-LOK V88 can, however
ONLY be run on a CPC with expanded RAM.
Although there are seven Soft-Lok programs for the seven versions of
Speedlock, you can find out which program is needed by loading the
VERSION DETECT program from the main menu. This will indicate which
option (Soft-Lok 85 to 91) should be chosen from the menu to transfer
the game.
ANY games listed as stand-alone can, however be RUN on ANY MACHINE, by
typing "RUN"filename", where filename is the large (42k FILE), no
matter what option was used to transfer them.
The different options can be accessed from the main menu by
typing RUN"DISC" and selecting the appropriate menu option
NB : It is advisable to run the "ROMOFF.BAS" file BEFORE using any of
the copier files, as this will switch all the ROMS except the
DISK ROM OFF.
CORRECT INKS
------------
If you wish the inks to be correctly set up, the you should use the
following loader (GAMELOAD.BAS):-
10 for a=0 to 15:read b:ink a,b:next
20 load"gamename.bin" :call &be80
30 data 00,00,00,00,00,00,00,00 ;first eight inks numbers
40 data 00,00,00,00,00,00,00,00 ;next eight inks numbers
where the numbers in the DATA statements are the ink colours given by
the INKS programs. (More of which next folks!!)
If you do not set the inks up, all the inks will be set to black (ink
0) alter the GAMENAME in line 20 to the your chosen name.
If the screen appears DISJOINTED then the file 'GAMELOAD.SPC' MUST be
used , in exactly the same way.
INKS(2).BAS
-----------
The INKS programs are designed to show you the correct inks and mode
that a SPEEDLOCK program uses. After RUNing the program ,insert your
rewound tape, and press PLAY, then any key, After a short while the
inks, and the mode will be displayed. If all the inks repeat them
selves in pairs, then use INKS2. Once the inks are displayed then you
should note them down and use the EDIT the GAMELOAD/GAMELOAD.SPC
loaders to use the inks.
HEADER READER
-------------
Yes, another one....but this one is different. Not only will it
display the normal rubbish about a file, but it will also tell you how
the file/game is protected. Generally speaking SOFT-LOK will transfer
most of the games given by the header reader as 'SPEEDLOCK V1'.
SOFT-LOK V85
------------
Just run the file, Swap over to a blank disk (or disk with >57k free
on it!), and type in the save filename. After transfer just RUN this
filename. IE if you typed in ARKANOID then type RUN"ARKANOID"
<RETURN>.
SOFT-LOK V86
------------
This file was designed for the newer SPEEDLOCKS and works in a
slightly different way. RUN it and After typing in the filename
wait for the screen to change , and insert the SAVEing disk. Other
than that the effect is the same as using SOFT-LOK V85.
SOFT-LOK V87
------------
This file was designed for the LATER (1987) SPEEDLOCKS and works
in a slightly different way again. RUN it and After typing in the
filename wait for the screen to change , and insert the SAVEing
disk. Other than that the effect is the same as using SOFT-LOK V86.
SOFT-LOK V88
------------
This file was designed for the LATER (1988) SPEEDLOCKS and works
in a slightly different way again. RUN it and After typing in the
filename wait for the screen to change , and insert the SAVEing
disk. Other than that the effect is the same as using SOFT-LOK V87.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Below is an actual example of how to transfer the game POWERBOAT
SIMULATOR from CODEMASTERS.
1 - Type: RUN"DISC" <RET>
2 - Select: SOFT-LOK V87 from the menu (Version Detect would tell you
to choose this option).
3 - Insert a blank disk in the drive
4 - Type in a filename <RETURN>
5 - The loader wi,p be saved to the disk.
6 - Insert the rewound tape into the recorder and press PLAY and any
key.
7 - After a short while, the screen will change colour.
8 - Wait for about five minutes
9 - The disk drive whill start up and whirr for about 30 seconds
(ignore any funny lines - They ARE supposed to be there
10- The computer will then reset.
11- Turn the tape over,rewind it, and insert the SOFT-LOK disk.
12- Type: RUN"INKS" <RET>
13- Press play then any key.
14- After about 20 seconds the INKS and SCREEN MODE will be displayed
15- Make a note of the inks.
16- In this case you will see
INK NO. 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F MODE
COLOUR 1A 00 06 02 01 18 14 07 0A 0C 0F 10 12 00 0B 03 0
Reset the machine and CATalogue the disk.
17- On the disk you should see the names :-POWERBOA.MAI POWERBOA.SCR
POWERBOA.SXL, POWERBOA.BIN.
18- If you do not wish to use the correct inks for the loading screen,
then you can type RUN"POWERBOA" and the game will load and RUN.
19- If, however you DO wish to have the correct inks, then grab the
notes you made earlier.
20- Insert the SOFT-LOK disk ,and type 'LOAD"GAMELOAD"' <RET>
21- TYPE "LIST" <RET>
The program will look as below -:
10 FOR a=0 TO 15:READ b$
20 INK a,VAL("&"+b$):NEXT
30 LOAD"gamename"
40 CALL &BE80
50 '
60 DATA 00,00,00,00,00,00,00,00
70 DATA 00,00,00,00,00,00,00,00
Alter line 30 to read LOAD"POWERBOA.BIN"
Alter line 60 to read
60 DATA 1A,00,06,02,01,18,14,07
and line 70 to read
70 DATA 0A,0C,0F,10,12,00,0B,03
The program will now look like this :-
10 FOR a=0 TO 15:READ b$
20 INK a,VAL("&"+b$):NEXT
30 LOAD"powerboa.bin"
40 CALL &BE80
50 '
60 DATA 1A,00,06,02,01,18,14,07
70 DATA 0A,0C,0F,10,12,00,0B,03
22- Insert your SAVE disk and type SAVE"POWERBOA" <RET>
23- RESET your computer and type RUN"POWERBOA" <RET>
It looks difficult I know, but you'll soon get the hang of it.
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
<> With transfers listed as 'STAND ALONE' you can run the large (42k)
file direct IE RUN"FILENAME" <RET>
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+ NB: Telephone help is available 11am to 10pm MONDAY to SATURDAY on +
+ (081) 552-8900 ask for ROB. +
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
GAMENAME ROUTINE COMMENTS
-------- ------- --------
3D STARFIGHTER SOFT-LOK V87
11 A SIDE SOCCER SOFT-LOK V87
ARKANOID SOFT-LOK V87 stand-alone 42k
ARMY MOVES 1 & 2 SOFT-LOK V86 stand-alone 42k
BARRY MC BOXING SOFT-LOK V85
BASEBALL SOFT-LOK V85
BASKET MASTER SOFT-LOK V89
BATMAN SOFT-LOK V85
BIGFOOT SOFT-LOK V87 use GAMELOAD loader for screen
BMX SIMULATOR SOFT-LOK V87
BOUNTY BOB SOFT-LOK V85
BRUCE LEE SOFT-LOK V85 stand-alone 42k
CLUEDO SOFT-LOK V85
COBRA SOFT-LOK V87 stand-alone 42k
DAMBUSTERS SOFT-LOK V85
DIZZY SOFT-LOK V87 use GAMELOAD loader for screen
DECATHLON SOFT-LOK V85
DEATH STALKER SOFT-LOK V87
FAST FOOD SOFT-LOK V87 use GAMELOAD loader and INKS2
FRANKENSTEIN JUNIOR SOFT-LOK V87 use GAMELOAD loader and INKS2
FRANKIE GOES TO H/WOOD SOFT-LOK V85
FREDDY HARDEST I & II SOFT-LOK V88
GALAXY FORCE SOFT-LOK V91 main file only
GAME OVER I & II SOFT-LOK V88 stand-alone/INKS for colours
GRAND PRIX SIMULATOR II SOFT-LOK V87
GRYZOR (Hit Squad) SOFT-LOK V91 main file only
GHOST HUNTERS SOFT-LOK V87
GYROSCOPE SOFT-LOK V85
HACKER SOFT-LOK V85
HUNCHBACK 2 SOFT-LOK V87
IK+ SOFT-LOK V85 main file only
IMPOSSIBLE MISSION SOFT-LOK V85
INDOOR SOCCER SOFT-LOK V87
KONG STRIKES BACK SOFT-LOK V85
KUNG FU MASTER SOFT-LOK V85 stand alone 42k
LEGEND OF KAGE SOFT-LOK V87
LITTLE PUFF SOFT-LOK V87 use GAMELOAD.SPC for screen
MADBALLS SOFT-LOK V89
MAG MAX SOFT-LOK V88
MATCHDAY SOFT-LOK V85
MATCH POINT SOFT-LOK V85
MIG 29 FIGHTER SOFT-LOK V87
MONOPOLY SOFT-LOK V85
NOMAD SOFT-LOK V85
OPERATION GUNSHIP SOFT-LOK V87
PING-PONG SOFT-LOK V85
PRO SKI SIMULATOR SOFT-LOK V87 use GAMELOAD.SPC
PRO POWERBOAT SIMULATOR SOFT-LOK V87 stand-alone 42k
RAMBO SOFT-LOK V85
RAMBO III (Hit Squad) SOFT-LOK V91 main file only
RENEGADE SOFT-LOK V86
RENEGADE III SOFT-LOK V90 main file only (c/k)
RACE AGAINST TIME SOFT-LOK V87 use GAMELOAD.SPC
RAID SOFT-LOK V85
RESCUE ON FRACTALUS SOFT-LOK V85
ROBOCOP SOFT-LOK V90 main file only (c/k)
SALAMANDER SOFT-LOK V90 no loading screen
SAS COMBAT SIMULATOR SOFT-LOK V87
SCRABBLE SOFT-LOK V85
SHORT CIRCUIT (part one) SOFT-LOK V87 stand-alone 42k
SLAP FIGHT SOFT-LOK V88 stand-alone 42k
SOCCER SKILLS SOFT-LOK V87 stand-alone 42k
SPY TREK SOFT-LOK V85
STORMLORD SOFT-LOK V90 stand-alone 42k
STREET SOCCER SOFT-LOK V87 stand-alone 42k
SUPER HERO SOFT-LOK V87
SUPER SPRINT SOFT-LOK V85
SUPER STUNTMAN SOFT-LOK V87 stand-alone 42k
SUPER TAMK SOFT-LOK V87
TAI PAN SOFT-LOK V88 main file, part one only
TANK SOFT-LOK V88 main file only
TARGET RENEGADE SOFT-LOK V88 main file only (c/k)
TOP GUN SOFT-LOK V86
V SOFT-LOK V85
VIXEN SOFT-LOK V89
WINTER GAMES (all parts) SOFT-LOK V85
WIZARD WILLY SOFT-LOK V87 stand-alone 42k
XEVIOUS SOFT-LOK V87
YIE AR KUNG FU SOFT-LOK V85
ZORRO SOFT-LOK V85
80 CONFIRMED TRANSFERS AS OF 12/91
Games marked (c/k) although will transfer MAIN FILE ONLY for a small
fee (#2.00) we will transfer the code and modify the game to include
the extra levels.
However, they will only work on machines with 128k or more.