Title: Kikstart 2
Author: Icon Design Ltd.
Publisher: Mastertronic Ltd.
Released: 1987
Notes:
Instructions:
THE GAME
Experience yet more of the thrills and spills of dirt bike riding in this
new improved all action simulation desgined for one or two players. Against
the clock guide your rider over 24 different courses, keeping a careful
lookout for the numerous hazards and obstactles which come your way.
These include:-
Springboards - They will bounce you into the air, although you can prevent
this from happening by holding down the fire button.
Steps and picnic tables - You will have to jump over these!
Wooden ramps, sand, pipes, brick walls, screen walls and gates - Go slowly.
Tyres, hedges and barrels - Go quickly over these as it is dangerous to
jump.
Spikes - Avoid these at all costs - you have been warned!
Mud - Watch out for muddy patches as they will slow you down.
GAMEPLAY
It is possible to enter any of the 24 different courses which are listed from
A-X, and select five to play at one time. Should you fall off (and you
will!), the computer will restart you in the next convenient position, in the
meantime, the timer will count at twice the normal speed.
CONTROLS
Joystick or Keyboard
Player 1 Player 2
Joystick Keys Joystick
Left - Brake O - Brake Left
Right - Accelerate P - Accelerate Right
Up - Wheelie Q - Wheelie Up
Fire - Jump Space - Jump Fire
Fire - Start
Q - Turns of the music during the game
ICONS
USe the cursor keys to choose and icon and press RETURN or FIRE to select it.
From left to right, the icons are:
Go, or start game; View high score table; Go to Editor; Option of one or two
players; Enter player's name; Press the appropriate key to select the courses
you wish to play.
THE EDITOR
When you enter the Editor option, you will be given a new list of icons, these
are:
Go back to main screen; Save to Tape; Load from Tape; Redefine Keys; Select
Controls.
Save to computer - This wil replace one of the courses with a course created
using the Editor.
Edit - this allows you to create a new course or modify an existing one.
Information - this lists the available obstacles and their corresponding
letters.
Print - will print the selected object on the course.
1 and 2 scrolls through the screen.
9 and 0 inserts or deletes sections of the course one character at a time.
New obstacles, for example hills, can be created by joining together existing
objects and deleting the gaps.
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The program code, graphics representation and
artwork are the copyright of Master and may
not be reproduced, stored, hired or broadcast in
any form whatsoever without the written
permission of Mastertronic. All rights reserved.
(c)Mastertronic Limited 1987
Made in Great Britain
Design: Words & Pictures Ltd., London