4509
JEU -> Aventure
© The Adventure Workshop (1993)
 
 
 
Cloud 99
cpc
 
 

NOTICE / MANUAL

TXT (1)

NOTICE TEXTE n° 1 (3.55 Ko)

Cloud 99 Object List: ANORAK: In the washing in the bathroom BOOTS: In staw in the barn BREAD: Purchase from the baker (not necessary in game) BUCKET: In the barn BULBS: Give fertiliser to Mother Nature for bulbs CAKE: From the baker CAN: Under the bench in the garage CARDS: Rainbow Card : On the disc/lift Muddy: In the muddy lane Grey: On the desk in the bank Yellow: Wash muddy card with water, or scrape muddy card with penknife to discover its true colour CEMENT: Purchase from the hardware shop CHOKER: Under the cushion in the living-room COAL: Appears after fire in Ice Hall is extinguished - You need the bucket to carry it about. COINS: Exchange dollars at the bank COLANDER: In the kitchen cupboard CROWBAR: In the garage (not necessary in game) CURRENTS: In the cake DOLLARS: The tourist gives them in exchange for the film DUST: Gold: Pan the sand in stream at park with colander Star: Given by angel in exchange for the shiny choker DUSTER: Given by Father Time in exchange for springs EGGS: Appear in hen-house when the cockerel is happy EXTINGUISHER: In the theatre FERTILIZER: In the bucket FILM: On the table in the living-room FISHING LINE: Make with the hook and string FRAMES: What is left when the lenses are removed from the glasses (not necessary in game) GLASSES: In the bathroom cabinet GNOME: Near the pond (not necessary in game) GUN: Under the stage in the theatre HOOK: Examine planks in the garage then unscrew KETTLE: In the kitchen KEY: In the pond LEAFLET: In the tourist office LENSES: Remove from the glasses PAPER: On the desk in the Weather Man's house PEN: On the junk in your bedroom PENKNIFE: On the floor in your bedroom POLES: On the sculpture in the Art Gallery PYJAMAS: Wear to keep warm REFILLS: For the pen (not necessary in game) SOCKS: On the settee in the living-room SOFTENER: Insert token into dispenser SPRINGS: Undo pen STRING: In the kitchen cupbord TICKET: Given by Astronomer when you mend his telescope Problems: Examine grill, then pour the water from the kettle into the grill To leave house: Wear socks To get key: Fish in pond with fishing line To open gate: Unlock with key To get money: Give film to tourist for them, then exchange dollars in the bank To use disc: Insert the necessary card To shine choker: Rub with gold dust To enter theatre: Carry or show ticket To get rid of Jack Frost: Spray him with a can of de-icer To get eggs: Give paper (doodles) to the cockerel To go up the tower: Wear boots To get currents/cake: Give eggs to baker, wait around for cake, remove currants from cake To stay in Ice/Snow Hall: Wear anorak To go north at Muddy Lane: Pour cement To end game: Pull levers at Control Centre Ice Hall: Extinguish fire with extinguisher Snow Hall: Pour softner into tank Thunder Hall: Insert poles into drumstick machines Halls of Mists: Close windows then activate smoke gun Windy Hall: Clean fans with feather duster Rain Hall: Remove corks with penknife Lightning Tower: Pour currants into contraption Heat Hall: Fill furnace with hot coals Sunbeam Hall: Give bulbs to Sunbeam Fairy Rainbow Square: Throw or pour star dust into fountain
 



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