Notice en anglais (2 pages)
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Frankenstein
BY ROD PIKE
Imagine...
Just imagine................................. That you could be God.
I am Doctor Victor Frankenstein. I believed... Oh foolish man!... I believed
I could equal the wonders of God. For I, in my researches had discovered the
secret of life! For two wearisome years I experimented with my secrets of life
force. Long hours spent in the laboratory tolling over bloody tissue.
Re-animating dead animal muscle: Notes, experiments, more notes, adjustments to
my apparatus.
My experiments became an obsession! I forgot about food, my body became
wasted. My eyes stared wildly from sunken sockets.
Friends had deserted me, considering me eccentric, I did not care! For I was
destined to stand among the gods! Their equal, a creator... A giver of life
itself!
"Extracts from the memoirs of Dr. Victor Frankenstein."
CRL Group PLC, CRL House, 9 Kings Yard, Carpenters Road, London E15 2HD.
If this software is defective in any way please return to CRL for an immediate
replacement.
This software is sold subject to the following conditions: Unauthorised
copying, hiring, lending, exchanging, public performance and broadcasting of
the software is strictly prohibited. Made in U.K.
Frankenstein
BY ROD PIKE
Thus it was that I came to the Pinnacle of my researches. Convinced that I had
been given divine insight, I made a momentous and subsequently catastrophic
decision. I, Doctor Victor Frankenstein, would create a human being, a
beautiful person of high intellect. Then... Then I would breathe life into him!
Oh how conceited we mortals are! For months I worked, through day and night.
With only feeble daylight, barely able to penetrate the now filthy windows, to
comfort me. By night... By night my task took on an unearthly, bizarre
atmosphere. My... creation lit by a guttering oil lamp assumed a hideous
countenance. Its flesh not pink and soft, but of coarse and waxen pallor. Its
eyes... Just staring... Devoid of all emotion. Glazed, watery: A dull jaundiced
yellow.
Because of the delicate surgery involved I had chosen to work to the largest
scale possible. I paid unofficial visits to charnel houses to select, and
subsequently amputate the most powerful pieces for my jigsaw. What gruesome
work! Corpses vacantly staring as I hacked them apart!
So... On a damp and misty evening in November I brought it to life! What a
fool I was! Its eyes slowly focused on me. It arose, ponderously and in
apparent pain. It staggered towards me reaching out with its massive arms. A
gutteral cry exuded from its twisted, misshapen lips. A base and animal like
sound! As this... abomination approached, towering above me, I felt that a
cruel trick had been played on me. I had the power of life, the ability to
create something beautiful. Yet before me stood the results of my pathetic
effort. Ugly and deformed. Covered in a network of livid scar tissue. His black
lifeless hair fell across his face which was hideous beyond belief. Panic
seized me...I turned and fled, leaving the door open.
I paced the streets all night unable to think of anything other than my
foolhardiness. The sun was rising as I returned to my house. My heart pounded!
What would I find? I entered furtively, looking beyond every shadow. Then I
summoned up enough courage to enter my laboratory... Nothing! He was gone, Oh
happy day!
That was four years ago. I had virtually erased him from my memory, and my
researchers now followed a more conventional approach. Then tragedy struck. My
sister, a mere twenty two years old was murdered. A monstrous giant was seen to
strangle her before hurling her body from a cliff top, onto the rocks below. My
duty is clear. To her memory, and to the world, I must find him and destroy him
if I can!
One thing I have learned from this, is man's place in the scheme of things.
True, I gave the being life, strength and movement. What I could never give him
was... a soul...
PART ONE: HARD JOURNEY
Doctor Frankenstein has arrived at his father's house in Switzerland. From here
he plans to start the hunt for the monster that he created four years
previously. This being, who so brutally murdered his younger sister must be
destroyed. The creature has been sighted over the years, but no one has had the
courage to track him down. The last reliable sightings were in the mountain
range, on the other side of the lake...
PART TWO: THE SLAYING
The Doctor is fortunate enough to discover a cottage in the woods, where he can
get shelter from the cold night. The old blind man and the young woman who
reside there have an horrific and tragic tale to tell. The morning brings
horrors anew, which harden the Doctor's resolve to destroy his creation.
On arrival at the village of Chamont, he decides, after talking to one or
two people, that he must fully arm and equip himself if he is to stand a
chance. This is not quite so simple. (You didn't really expect it to be did
you?)
And so he embarks on his journey. Here, his adversary mockingly displays his
superhuman agility... and yet never gets so far ahead, that the Doctor loses
the scent. Odd... most odd.
The final confrontation takes place in a derelict chateau, high in a
mountain pass. Make no mistake about it. There will be blood and carnage at the
end... There has to be... The question is... Whose blood?...
PART THREE: THE MONSTER'S STORY
A being wakes... He knows nothing of who or where he is. All he has are vague
images in his mind, which mean nothing to him... and a lot of pain.
You will play out his part and discover what made him a killer. But in doing
so, you must increase your IQ level. After all you started off knowing nothing,
and to survive you must learn quickly... very quickly.
GENERAL INSTRUCTIONS
LOADING: Shift Run/Stop.
SAVING PART GAME: Insert blank tape, type SAVE and press return. Type in your
game save name and press return. On completion of save, you will be returned to
your saved position.
LOADING A SAVED GAME: Load in the main game. Then insert your game save tape
and type LOAD and press return. Then enter your saved name, press return and
you will be taken to your saved position.
SPECIAL COMMANDS AND INSTRUCTIONS
For Inventory type X in all parts.
Review location/situation, type LOOK, LOOK AROUND. SEARCH, EXPLORE and EXAMINE
things and places.
Multiple commands are possible if separated by 'and' or 'then' or ','. ie: Get
the knife and throw it. Or, get the gun, load it, fire gun.
Directional commands are usual N,S,E,W,U,D
Part two contains a conversation module. To engage in speech enter SAY, (don't
forget the command followed by your message. Try not to make your conversation
too complex though! ie: say, have you seen the monster (return) would be
accepted.
Part three is a bit different. You are responsible for the monster's
intelligence, among other things. Monitor this with IQ (return). In fact you
have a lot of responsibility in this part. Use all senses of thought, sight,
smell, hearing etc, (think, watch, listen and so on). For this, coupled with
your experiences will increase your IQ.
One final word. To retain the integrity of Mary Shelley's original character,
part three will only be accessible to those of you who complete parts one and
two. I request that players getting this far, keep the relevant information a
secret, after all, it was hard won. This will ensure that the pleasure for
other players will not be spoiled.
Rod Pike