BOULDER DASH CONSTRUCTION KIT
AMSTRAD CPC AND SPECTRUM
ADDITIONAL NOTES
Spectrum Loading
On 128K machines, select 48K BASIC.
Use LOAD"" to load program.
Please ignore references to disc in the following instructions.
You may use Kempston, Cursor or Interface 2 joysticks, or the keyboard keys
Z,X,L,P and V to fire. This choice is made right at the start of the program.
Use the upward arrow on the H key, and instead of ESC, use Q.
Amstrad Loading
To load the game, first switch off and on your computer, and if using a disc
type RUN"DISC". If using a tape, press CONTROL and small enter. With a disc
drive connected, you will need to type TAPE.IN first.
Use a joystick or the keyboard arrows and space bar.
Boulder Dash Construction Kit will load in one go, complete with the 15 part
Boulder Dash IV game.
Please note that ESC is used to abort a game when Rockford gets stuck. The
small upward arrow returns you back to the main menu. From here, option N,
NEW, returns you right back to the initial menu - however your game sequence
remains intact.
Using Tape
When using tape you may use blank names in order to load whatever file is next
on tape. The ENTER key needs to be pressed to begin saving or loading and the
main colours will return to their original values during this process.
Use ESC to return to the menu if you wish to abort the load or save.
Using Disc
Please have a formatted disc handy for your own caves. You must use CPM as
normal to format, copy and rename files, although you could copy by loading and
subsequently saving.
The files function does not work for tape based systems, but you may load or
save without a file name if desired.
Disc errors may prompt you to retry or cancel, typically when a disc is
write-protected or absent. You are advised to cancel and retry the whole
command. Other common errors are a full disc when saving, and a non-existant
file when loading.
After a disc or tape operation, you may experience a slight delay to allow the
motor to halt.
Creating your own games
1. From the start up menu you may load in your own game which is then
automatically played. You may press the up-arrow to return to the Kit.
2. You may also play the current game held in memory from either the starting
menu, or the last option in the GAMES menu.
3. Games are built up from 1 to a maximum of 20, by the GAMES option in the
menu accessed from option M. There is also a memory limitation, but as a
guideline, the Boulder Dash IV game has 15 screens.
4. The first option in GAMES enters the current screen being edited by the Kit
into the game. It will be either a CAVE or an INTERMISSION, depending on which
option was selected from the starting menu when that cave was generated. You
must have an entrance and exit defined before you can do this.
5. You continue loading or creating screens and choosing option 1, until you
have as many caves that you want in the game. You may only add to the end of
the sequence. Use the CLEAR option to restart from screen 1. The CLEAR option
should be used before you start your own sequence, unless you already have a
sequence saved, which you would LOAD in from the GAMES menu.
6. You may play the game sequence straight away by choosing the last option in
GAMES, but don't forget to use SAVE, in the GAMES menu, to save the whole game
sequence.
Other minor changes
1. The lines option can also draw boxes using the current brush - this is
ideal for clearing large sections.
2. Amoeba and slime can be used together - which makes for some interesting
possibilities.
3. IN and OUT work with the dice.