TANKBUSTERS
AMSTRAD 464 664 6128
Published by Firebird silver
(c) DESIGN DESIGN
LOADING AMSTRAD 464 OWNERS
1. Place the rewound cassette into the cassette unit and press PLAY.
2. Hold down CTRL and press the SMALL ENTER key.
AMSTRAD 664, 6128 and 464+DISK OWNERS.
1. Hold down SHIFT and press the @ key. Type TAPE and
press RETURN.
2. Connect a suitable cassette player to your computer,
according to the User Manual, and insert the rewound
cassette
3. Hold down CONTROL and press the ENTER key.
4. Press PLAY on the cassette player.
NOTE: Full loading instructions can be found in your Amstrad
Manual.
CONTROLS
********
Tank Busters has a fully user definable game control system,
which is explained by the incorporated screen instructions.
Joysticks may also be used and are selected from within the
front end.
All aspects of the game are open to user control, and can be
altered by use of the highly flexible, menu driven front end.
CTRL SHIFT ESC
When pressed together will cause your tank to self destruct,
aborting the game and returning to the main menu or the high
score table on the next key press.
PLAYING THE GAME
****************
You sit at the controls of an advanced battle tank, looking out
on the battlefield of the future.
Your mission is to seek out and destroy all enemy forces
operating on the asteroid you have been assigned to defend.
Your own tank is equipped with a defensive shield and two
kinds of weapon. Firstly you have a conventional cannon, firing
high velocity armour piercing shells. In addition to these, you
may fire wire guided anti-tank missiles. When fired, these are
controlled by use of the left and right keys. Before the game
begins, you may choose to use a variant of this missile which
provides a televised 'Missile's eye view' of its flight. However,
when a guided missile is in flight, you may not manoeuvre your
tank.
A head-up display is provided giving a 360 degree plan view of
your immediate vicinity. Your tank is always in the centre of the
display, the enemy guided missiles and tanks are shown
relative to your position.
The tanks which attack you are equipped with a conventional
cannon similar to your own. When an enemy shell impacts
with your tank, energy will be lost from the shield (the state of
your shield is shown on a bar graph at the bottom of the
display).
Take care to preserve your shield, as the more tanks you
destroy, the more dangerous those which replace them will
become.
Good luck!
WARNING: Copyright subsists in all Firebird Software, documentation
and artwork. All rights reserved. No part of this software may be copied,
transmitted in any form, or by any means, hired or lent without the express
permission of the publisher.
If this program is faulty, or fails to load, please return it to the address
below CLEARLY MARKED 'RETURNS' and it will be replaced free of
charge. This offer does not affect your statutory consumer rights.
NOTICE TEXTE n° 3 (2.17 Ko)
BATTLE-TANK SIMULATOR
AMSTRAD/SCHNEIDER
Published by Zeppelin Games
Program DESIGN DESIGN
Made in UK
Take control of an advanced battletank ob the battlefield of the future.
Seek and destroy the enemy tanks with two types of weapons from behind the
relative safety of your defensive shield.
AMSTRAD LOADING INSTRUCTIONS
To Load Press RUN"
Your tank is equipped with a defensive shield and two kinds of weapon. Firstly you
have a conventional cannon, firing high velocity armour piercing shells. Secondly, wire
guided anti-tank missiles. When fired, these are controlled by use of the left and right
keys. Before the game begins, you may choose to use a variant of this missile which
provides a televised 'Missile's eye view' of its flight. However, when a guided missile is in flight,
you may not manoeuvre your tank.
A head-up display is provided giving a 360 degree plan view of your immediate
vicinity. Your tank is always in the centre of the display, the enemy guided missiles and
tanks are shown relative to your position.
The tanks which attack you are equipped with a conventional cannon similar to your
own. When an enemy shell hits you, energy will be lost from the shield (the state of
your shield is shown on a bar graph at the bottom of the display).
Rotating red squares top up your energy.
CONTROLS
********
Battle Tanks has a fully user definable
game control system, which is explained
by the incorporated screen instructions.
Joysticks may also be used. All aspects
of the game are open to user control,
and can be altered by use of the highly
flexible, menu driven front end.
CTRL SHIFT ESC anort
FEATURES
********
Head Up Display
Colour Vector Graphics
Continuous Error Free Operation
Multiple High Score Tables
Cover Design - Robert Aynsley
The program code, graphics, music and artwork of this game
are the copyright of Zeppelin Games and may not be
reproduced, stored or hired without the written permission of
Zeppelin Games Limited.
(c) 1988 Zeppelin Games Ltd.
28 Osborne Road, Jesmond, Newcastle upon Tyne NE2 A2J
ENGLAND