TURBO
BIKE
LOADING INSTRUCTIONS
Press CONTROL and ENTER (INTRO) keys together.
Press PLAY on the cassette.
PLOT
TURBO BIKE, renowned throughout the entire Galaxy, Lieutenant G.Irl of the
Immediate Operation Corps of the Korg Army, has been chosen to fulfil a
suicide mission: three "Elders" (Strange Cybernetic Beings) are intercepting
the provisions of the Colony with the help of an army of robot-ships. They must
be destroyed.
AIM
Get through the different phases, avoid being destroyed by the robot-ships and
do away with the "Elder" that guards each of the phases.
PHASES
The game is made up of three different phases, and each phase is divided into
several parts which will allow you to start at the end of the last one you have
completed if you are knocked down.
PHASE 1 - it takes place aboard a semi-abandoned Space Station. You must cross
through the labyrinth of tubes that make up the Station, avoiding collision or
falling through the gaps in the structure, which would make you disappear into
open space. Careful with the meteorites.
PHASE 2 - Cross over the huge, long bridge that joins the Space Station to the
surface of the planet. It is a very ancient and unsafe bridge. There are parts
that cave-in upon contact, so you have to ride very carefully.
PHASE 3 - The last of the Elders hides away in the desert. It is a calcinated
desert of scorching winds carrying a great amount of debris. Numerous enemies
lie hidden throughout.
ENEMIES
You will encounter many enemy ships on your way. They all fly above ground
level, so you will not collide unless your motorcycle jumps at the wrong time,
but you will have to avoid their shots.
1. - KNOCKIES: Lightweight, swift, specially designed to fly within the
labyrinth of tubes.
2. - METEORITES: Collision with them causes death. Many of them fall around the
Space Station.
3. - TROMPOES: Sentinels that rotate about with quick and unpredictable
movements.
4. - CROTAS: They are small and move at a great speed.
5. - SHRUBS: Carried by the windstorms, their contact is lethal.
6. - ITRONES: Prepared for combat, and specially designed for desert lands.
HELPFUL TIPS
When you combat against the guardian Elder in each phase, observe the energy
indicators on the right. They will drop when you shoot him in his weak spot
with your laser.
LIVES AND ENERGY
You start out with 6 lives, and an extra one every 5000 points. The energy
marks on the left indicate the loss of a life every time you are shot.
CONTROLS
Redefinable keys. If you use a joystick, in order to jump you must press SPACE
or whichever key you have defined.
PREDEFINED KEYS:
SP | AM | MSX
---- | ---- | -----
| |
UP Q | Q | Q
| |
DOWN A | A | A
| |
LEFT O | O | O
| |
RIGHT CAPITALS | CTRL | SHIFT
| |
JUMP SPACE | SPACE | SPACE
| |
PAUSE 0 | 0 | 0
| |
END 1 | 1 | 1
(c) Alternative Software Limited 1989
PROGRAMMERS - If you have written a good programme for ANY home computer, send
it to us now for evaluation. We pay EXCELLENT royalties!!
SEND TO: The Evaluation Department, ALTERNATIVE SOFTWARE Units 3-7 Baileygate
Industrial Estate, Pontefract, West Yorkshire. We will acknowledge receipt of
your programme same day.
AS 704