STEG THE SLUG
Steg's a slug. A slippy slimey sloppy slug and a one parent family to boot. The
boring fact of life is that the nippers always need feeding.
Nosh Nosh Nosh!
Grubs are the main food stuff of Steg's t'yungunz. They snack on them by the
tonne. Poor ole Steg, without arms and legs he's just a bit hopeless at
catching the darn things.
But this is where his Acme Bionic Bitz 'n' Pieces Catalogue came in....
LOADING: on the 464 type RUN"(ENTER)
on the 664/6128 type |TAPE(ENTER)RUN"(ENTER)
Steg has to look after his family of T'yungunz. To do this he must feed them.
You control Steg by making him slither around the walls. He can go up down and
around. He can even stick upside down to a wall.
Steg can also blow bubbles. It is by doing this that he captures the grubs
which he needs to feed his family. To catch a grub, Steg must blow a bubble
such that it envelopes a grub. The bubble then drifts up and this is when the
problems occur.
The bubbles are very fragile and must be guided by nudging slightly or giving
them a quick blow. Be careful as the bubbles will burst on contact with any
sharp object. Avoid spikes, glass and fire.
Littered around the caves are bellows and blowing devices. When activated these
will push the bubbles away from them. Work out the activation and deactivation
switches and use them to help you.
Steg will find parts from the Acme Bionic Bitz Catalogue knocking around the
level. Pick these up to use their super abilities.
Controls
All times
Blow bubble about Press Space and release Fire
Create Bubble Press and Hold Space
Press (0) to kill any tyungunz that are not asleep
M to toggle between music and effects
H to pause
Enter to lose addon
Escape quits to title page
Drop Bionic Bitz Press Return
Slither Mode (with No Bionic Bitz)
Slither Up Q Up
Slither Down A Down
Slither Left O Left
Slither Right P Right
Flying Mode (With Genie Rocket Pack)
Fly Up Q Up
Fly Down A Down
Fly Left O Left
Fly Right P Right
Steg Leg Mode (with Bionic Legs)
Walk Left O Left
Walk Right P Right
Jump Q Up
Duck A Down
Hints and Tips
* Keep an eye on the status of T'yungunz.
* Be careful not to incinerate the grubs with rocket pack.
* Remember you can slither up and down walls.
* Slither around pipes.
HELP LINES
NEW RELEASE INFO LINE 0891 555 000
(Tells you what is being released this month)
If you can't get any further in any of these games and would like us to give
hints & tips on how to solve all the puzzles just phone the numbers below.
Please don't phone unless you are really stuck and make sure you get permission
from the person who pays the phone bill first!
SPECTRUM, AMSTRAD, C64
DIZZY 0891 555 093
TREASURE ISLAND DIZZY 0891 555 091
FANTASY WORLD DIZZY 0891 555 078
LITTLE PUFF 0891 555 094
ROCKSTAR 0891 555 090
MAGICLAND DIZZY 0891 555 096
SLIGHTLY MAGIC 0891 555 050
SEYMOUR GOES TO HOLLYWOOD 0891 555 010
SPIKE IN TRANSYLVANIA 0891 555 051
STEG 0891 555 013
ATARI ST AND AMIGA
TREASURE ISLAND DIZZY 0891 555 092
LITTLE PUFF 0891 555 095
ROCKSTAR 0891 555 090
FANTASY WORLD DIZZY 0891 555 078
SEYMOUR GOES TO HOLLYWOOD 0891 555 010
SPIKE IN TRANSYLVANIA 0891 555 051
STEG 0891 555 012
Call costs 36p per minute during off -peak time and
48p per minute at all other times.
(GREAT BRITAIN ONLY)
CODEMASTERS
This great game was brought to you by...
Design Big Red Software
Programming Paul Griffiths
Graphics Peter Ranson
Project Director Paul Ranson
Production Stew Regan & Pat Stanley
ArtDirector Shân Savage
This program, including code, graphics, music and artwork are the copyright of
CodeMasters Limited and no part may be copied, stored, translated or reproduced
in any form or by any means, hired or lent without the express permission of
CodeMasters Limited.
Made In England
Published by CodeMasters Ltd.
PO Box 6, Leamington Spa, England.
CV33 0SH