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![]() | Xider (S) (1986) (Version Basic 1.1) [Amstrad Games] [Original] [TAPE].zip 8.15 Ko (Date : 2020-03-24) | ![]() | |
![]() | ![]() [CRC:EDAA9E23] [HexaDump] [CdtView] (7.88 Ko-35.79 Ko) | ||
INFOSSTRUCTURE Chargement : |TAPE puis RUN"" ou CTRL+ENTER(pavé numérique) Dumpé par : Johnny FARRAGUT - COMMENTAIRE -CDT propre- BUGS -Le jeu bug d'origine : tirer sur les météores (touches x et w), le jeu affiche erreur en ligne basic80. Xider (S) (1986) (Version Basic 1.1) [Amstrad Games] [Original] [TAPE].cdtCreator : ZXTape! Total of blocks : 34 Blocks format : PAUSE (2), TURBO LOADING DATA (32) |
![]() | Xider (S) (1986) (Version Basic 1.1) [Amstrad Games] (Trainer).zip 8.69 Ko (Date : 2020-03-24) | ![]() | |
![]() | ![]() [CRC:A91EEAAA] [HexaDump] [SectorView] [SectorData] (8.43 Ko-190.25 Ko) | ![]() | |
INFOSSTRUCTURE Chargement : RUN"XIDER.BAS Version des : Crackers VELUS - CORRECTIONS -Le jeu a été débuggé. - COMMENTAIRE -Ne fonctionne pas sur CPC 464. Xider (S) (1986) (Version Basic 1.1) [Amstrad Games] (Trainer).dskCreator : Caprice32..... / EXTENDED CPC DSK File.. 1 side / 40 tracks formated / 40 tracks per side. -- SIDE 1 -- Sectors used : 17 / 360 Sectors format : SectorSize2 (360) Minimum of sectors in one track : 9 Maximum of sectors in one track : 9 |
![]() | Xider (S) (1986) [Amstrad Games] (Trainer).zip 9.87 Ko (Date : 2022-03-20) | ![]() | |
![]() | ![]() [CRC:67BE5E34] [HexaDump] [SectorView] [SectorData] (9.64 Ko-199.75 Ko) | ![]() | |
INFOSSTRUCTURE Chargement : RUN"XIDER. Version de : Phoenix0870 - CORRECTIONS -I reprogram both versions so that this game works in all 3 CPC. The MOVE x,y,z command can not be the CPC 464, but condition was for me to work without EMULATOR BASIC 1.1. The trick was difficult, but it works. x=XPOS:y=YPOS:PLOT 800,800,0:MOVE x,y Executing the normal MOVE and PRINT in the program and then again the trick with the writing color: x=XPOS:y=YPOS:PLOT 800,800,15:MOVE x, y So you can handle the command MOVE x,y,z. Now the game works on CPC 464, 664 and 6128 without additional EMULATOR BASIC 1.1! Xider (S) (1986) [Amstrad Games] (Trainer).dskCreator : WinCPC32 v1.00 / EXTENDED CPC DSK File.. 1 side / 42 tracks formated / 42 tracks per side. -- SIDE 1 -- Sectors used : 29 / 378 Sectors format : SectorSize2 (378) Minimum of sectors in one track : 9 Maximum of sectors in one track : 9 |
![]() | Xider (S) (1986) (Version Basic 1.1) [Amstrad Games].zip 8.91 Ko (Date : 2020-03-24) | ![]() | |
![]() | ![]() [CRC:A2F85B7E] [HexaDump] [SectorView] [SectorData] (8.67 Ko-199.75 Ko) | ||
INFOSSTRUCTURE Chargement : RUN"XIDER. Xider (S) (1986) (Version Basic 1.1) [Amstrad Games].dskCreator : SAMdisk180101. / EXTENDED CPC DSK File.. 1 side / 42 tracks formated / 42 tracks per side. -- SIDE 1 -- Sectors used : 67 / 378 Sectors format : SectorSize2 (378) Minimum of sectors in one track : 9 Maximum of sectors in one track : 9 |
![]() | Xider (S) (1986) [Amstrad Games].zip 9.69 Ko (Date : 2022-03-20) | ![]() | |
![]() | ![]() [CRC:30C145C2] [HexaDump] [SectorView] [SectorData] (9.49 Ko-199.75 Ko) | ||
INFOSSTRUCTURE Chargement : RUN"XIDER. Version de : Phoenix0870 - CORRECTIONS -I reprogram both versions so that this game works in all 3 CPC. The MOVE x,y,z command can not be the CPC 464, but condition was for me to work without EMULATOR BASIC 1.1. The trick was difficult, but it works. x=XPOS:y=YPOS:PLOT 800,800,0:MOVE x,y Executing the normal MOVE and PRINT in the program and then again the trick with the writing color: x=XPOS:y=YPOS:PLOT 800,800,15:MOVE x, y So you can handle the command MOVE x,y,z. Now the game works on CPC 464, 664 and 6128 without additional EMULATOR BASIC 1.1! Xider (S) (1986) [Amstrad Games].dskCreator : WinCPC32 v1.00 / EXTENDED CPC DSK File.. 1 side / 42 tracks formated / 42 tracks per side. -- SIDE 1 -- Sectors used : 41 / 378 Sectors format : SectorSize2 (378) Minimum of sectors in one track : 9 Maximum of sectors in one track : 9 |