NOTICE TEXTE n° 1 (6.79 Ko)
OPERATION
THUNDERBOLT
ROY ADAMS IS BACK!
The Hi-jack report came from a DC10 leaving Paris for Boston - Arab Guerillas
were in control of flight 102 and had turned the aircraft towards Africa......
The plane lands in hostile territory and the terrorists begin their demands.....
A rescue operation is called for and there is only one man to head it up, Roy
Adams.
Weary from his Operation Wolf mission, he is persuaded to put his crack team
into a new sortie to free the hostages,.
Bringing you enhanced shoot-em-up action for one or two players. Thunderbolt
not only reproduces the horizontally-scrolling gameplay of Wolf, but brings 3D
action to the scenario, pitting you against swooping jets, helicopters, tanks
and many more awesome adversaries!
Get the laser sight, or the bulletproof vest, but watch out for those
air-to-ground missiles! GOOD LUCK IN YOUR MISSION.
LOADING
CPC 464
Place the rewound cassette in the deck, type RUN" and then press ENTER/RETURN
key. Follow the instructions as they appear on screen. If there is a disk drive
attached then type | TAPE then press ENTER/RETURN key. Then type RUN" and press
ENTER/RETURN key.
(The | symbol is obtained by holding shift and pressing the @ key.)
CPC 664 and 6128
Connect a suitable cassette tape recorder ensuring that the correct leads are
attached as defined in the User Instruction Booklet. Place the rewound tape in
the cassette recorder and type | TAPE then press ENTER/RETURN key. Then type
RUN" and press ENTER/RETURN key follow the instructions as they appear on
screen.
PLEASE NOTE: Amstrad 64K: This is a multi-load game, follow on screen
instructions.
Amstrad 128K: The first five sections load in one part then follow on screen
instructions to load further levels as required.
DISK
Insert the program disk into the drive with the A side facing upwards. Type |
DISC and press ENTER/RETURN to make sure the machine can access the disk drive.
Now type RUN"DISC and press ENTER/RETURN, the game will load automatically.
CONTROLS
This is a one or two player game which is controlled by either Joystick or
Keyboard which is fully redefinable.
PRE-SET KEYS
Q - UP
A - DOWN
O - LEFT
P - RIGHT
KEYS FOR KEYBOARD AND JOYSTICK
T+Y+U - PAUSE GAME
R - FIRE ROCKET
ENTER - FIRE ROCKET - Player 2 when not using keyboard
F - START PLAYER 1
G - START PLAYER 2
EITHER PLAYER MAY JOIN THE GAME AT ANY TIME.
STATUS AND SCORING
The Status Panel displays your Score, Life remaining, number of bullets
remaining, number of magazines remaining, and number of rockets remaining for
either one or both players.
Also shown are the items held by either player. The item on the left is the
last one collected. The middle item is the bulletproof vest (if collected) and
the item on the right is the Laser Sight (if collected). When either players
life level reaches zero then he will die but can restart by pressing his
"player start" button. When both players energy is zero there will be a
continue play option.
Points are achieved by shooting enemies. At the end of the game, if
successfully completed, points are awarded for the number of hostages rescued
and the life level remaining.
GAMEPLAY
The player equipped with sub-machine guns and rockets must shoot all the
enemies who appear on screen. Remember that your energy and ammunition are
limited, and these can only be replenished by picking up objects such as
magazines and power bottles that appear on screen or are parachuted down in
crates.
LEVEL 1
You must work your way, on foot, through hostile soldiers and reach the end of
the level where an enemy spy is hiding to complete mission one.
LEVEL 2
You must attack the ammunition depot within a certain time limit. If you are
successful you will receive more magazines, rockets and bullets.
LEVEL 3
You are driving a jeep and must reach the enemy hideout where some hostages are
being held.
LEVEL 4
You will encounter hostages that have been taken from the aircraft and
imprisoned. To release them you must shoot the locks on all the doors but avoid
shooting them in the midst of all the action! Beware - at the end of this
mission you will encounter a heavily armed officer and must use all your skills
to defeat him.
LEVEL 5
The boat - battle your way through hostile craft to reach the enemy
headquarters where more hostages are being kept.
LEVEL 6
Inside enemy headquarters - you must rescue the hostages to complete your
mission. Again you will face heavily armed officers who must be defeated.
LEVEL 7
Make your way down the run-way destroying everything in your path to reach the
get-away aircraft.
LEVEL 8
When you finally reach the hijacked airliner you must walk up the centre aisle
taking out the grenade throwing and machinegun blazing hijackers as you go.
Take care to avoid the hostages (children). Once you have reached the cockpit
you must shoot the last hijacker who is using the pilot as a shield. If you
take too long to eliminate him you will not survive his machine gun fire. If
you shoot the pilot your only means of escape will perish.
HINTS AND TIPS
1. Pick up all objects that fall from the top of the screen by shooting them.
These include magazines, power bottles, medical packs, bullet proof vests
and laser sights. Animals if shot, will sometimes drop these items.
2. Try not to spray your opponents with bullets as your ammunition is limited.
Pick your targets carefully.
3. Destroy the heavy vehicles before the soldiers as they inflict more damage.
4. If you are overwhelmed by soldiers and your energy is low, use your
grenades.
OPERATION THUNDERBOLT
Its program code, graphic representation and artwork are the copyright of Ocean
Software Limited and may not be reproduced, stored, hired or broadcast in any
form whatsoever without the written permission of Ocean Software Limited. All
rights reserved worldwide.
THIS SOFTWARE PRODUCT HAS BEEN CAREFULLY DEVELOPED AND MANUFACTURED TO THE
HIGHEST QUALITY STANDARDS. PLEASE READ CAREFULLY THE INSTRUCTIONS FOR LOADING.
If for any reason you have difficulty in running the program and believe that
the product is defective, please return it direct to:
Mr Yates, Ocean Software Limited, 6 Central Street, Manchester M2 5NS
Our quality control department will test the product and supply an immediate
replacement if we find a fault. If we cannot find a fault the product will be
returned to you at no charge. Please note that this does not affect your
statutory rights.
CREDITS
© 1988 Taito Corp. All rights reserved.
Programming by Andrew Deakin
Graphics by Ivan Horn
Music and Sound Effects by Matthew Cannon
Produced by D. C. Ward
© 1989 Ocean Software Limited