2486
JEU -> Aventure
© Level 9 Computing (1984)
 
 
 
Colossal Adventure
Middle-Earth Trilogy
cpc
 
 

SOLUTION

SOLUTION n° 1 : A VERIFIER
* Part I (You start outside a small brick building)

001 - S
002 - E
003 - NE
004 - S
005 - GET SANDWICHES
006 - E
007 - D
008 - N
009 - IN
010 - DROP SANDWICHES
011 - GET KEYS AND LAMP
012 - OUT
013 - S
014 - S
015 - S
016 - OPEN GRATE
017 - D
018 - W
019 - LIGHT LAMP
020 - GET CAGE
021 - W
022 - W
023 - W
024 - CATCH BIRD (if you are carrying the staff
025 - the bird will fly away)
026 - E
027 - E
028 - GET ROD
029 - W
030 - W
031 - W
032 - D
033 - W
034 - WAVE ROD (now there is a bridge across the chasm)
035 - DROP IT
036 - W
037 - GET DIAMONDS
038 - E
039 - E
040 - N
041 - DROP BIRD AND CAGE (the bird chases the snake away)
042 - U
043 - S
044 - GET NUGGET
045 - N
046 - N
047 - N
048 - N
049 - OFF LAMP
050 - SAY PLUGH (you are teleported from 'Y2' to the brick building)
051 - DROP KEYS
052 - NUGGET AND DIAMONDS
053 - GET BOTTLE
054 - SAY PLUGH (back at 'Y2')
055 - LIGHT LAMP
056 - S
057 - D
058 - E
059 - D
060 - FILL BOTTLE
061 - U
062 - W
063 - W
064 - D
065 - E
066 - GET GAZETTE
067 - E
068 - DROP GAZETTE
069 - S (using the Gazette you make your way out)
070 - W
071 - W
072 - W
073 - W
074 - D
075 - EMPTY BOTTLE (the bean grows)
076 - U
077 - E
078 - E
079 - NW
080 - GET VASE
081 - SE
082 - E
083 - GET PILLOW
084 - W
085 - NE
086 - E
087 - U
088 - E
089 - U
090 - N
091 - OFF LAMP
092 - SAY PLUGH
093 - DROP PILLOW AND VASE (the vase lands safely on the pillow - phew!)
094 - D
095 - LIGHT LAMP
096 - GET COINS
097 - U
098 - DROP COINS
099 - SAY PLUGH
100 - SAY PLOVER (you are transported to 'Plover Room')
101 - NE (you get 5 points for bringing light to this room)
102 - GET PYRAMID
103 - S
104 - SAY PLOVER (back at 'Y2')
105 - S
106 - GET BARS
107 - N
108 - OFF LAMP
109 - SAY PLUGH
110 - DROP PYRAMID AND BARS
111 - GET SANDWICHES AND KEYS
112 - SAY PLUGH
113 - LIGHT LAMP
114 - S
115 - D
116 - E
117 - D
118 - FILL BOTTLE
119 - U
120 - W
121 - W
122 - D
123 - W
124 - W
125 - W
126 - W
127 - D
128 - EMPTY BOTTLE (the bean grows atnd reaches a hole)
129 - U
130 - E
131 - D
132 - FILL BOTTLE (with oil)
133 - U
134 - W
135 - D
136 - CLIMB BEANSTALK
137 - W
138 - N
139 - OIL GATE (it swings open)
140 - S
141 - DROP BOTTLE
142 - GET EGGS
143 - S
144 - E
145 - U
146 - E
147 - E
148 - NW
149 - W
150 - SW
151 - N
152 - NE
153 - GIVE EGGS (the troll (or is it a goblin ; can't remember!) leaves)
154 - NE
155 - NE
156 - E (Lenslok check ; fortunate non-JoD do _not_ have to put up with this BS!)
157 - NE
158 - E
159 - GET SPICES
160 - W
161 - S
162 - SE
163 - S
164 - E
165 - GIVE SANDWICHES (these calm the bear)
166 - UNLOCK CHAIN
167 - DROP KEYS
168 - GET CHAIN AND BEAR
169 - W
170 - U
171 - U
172 - W
173 - W
174 - SW (the troll/goblin is back for more treasure)
175 - DROP BEAR (it scares him away)
176 - SW
177 - SW
178 - D
179 - SE
180 - DROP CHAIN
181 - SE
182 - W
183 - W
184 - D
185 - CLIMB BEANSTALK
186 - W
187 - SAY FEE FIE FOE FOO (the eggs return!)
188 - GET EGGS
189 - N
190 - N
191 - GET TRIDENT
192 - W
193 - D
194 - SE
195 - DROP SPICES
196 - SE
197 - NE
198 - E
199 - N
200 - OPEN CLAM (a pearl rolls out and downwards)
201 - D
202 - D
203 - GET PEARL
204 - U
205 - U
206 - S
207 - U
208 - E
209 - U
210 - N
211 - OFF LAMP
212 - SAY PLUGH
213 - DROP TRIDENT
214 - PEARL AND EGGS
215 - SAY PLUGH
216 - LIGHT LAMP
217 - S
218 - D
219 - W
220 - D
221 - W
222 - W
223 - NW
224 - N
225 - W
226 - OFF LAMP
227 - DROP LAMP
228 - E
229 - GET EMERALD
230 - W
231 - GET LAMP
232 - LIGHT LAMP
233 - NW
234 - S
235 - GET CHAIN AND SPICES
236 - SE
237 - NE
238 - E
239 - U
240 - E
241 - U
242 - N
243 - OFF LAMP
244 - SAY PLUGH
245 - DROP EMERALD
246 - SPICES AND CHAIN
247 - SAY PLUGH
248 - LIGHT LAMP
249 - S
250 - D
251 - W
252 - D
253 - W
254 - W
255 - S (keep trying until you get through)
256 - E
257 - U
258 - W
259 - FIGHT DRAGON
260 - YES (you knock the hell out of it)
261 - GET RUG
262 - E
263 - E
264 - U
265 - W
266 - W
267 - W
268 - OFF LAMP
269 - WAIT (for the pirate
270 - if you have not been robbed
271 - already. Follow the instructions below on getting through 'Same Maze'),
272 - W
273 - D
274 - N
275 - N
276 - N
277 - OFF LAMP
278 - SAY PLUGH
279 - DROP CHEST AND RUG
280 - SAY PLUGH
281 - LIGHT LAMP
282 - S
283 - S
284 - S
285 - GET JEWELLERY
286 - N
287 - U
288 - U
289 - E (keep going east
290 - and if necessary walk w and e until you meet the elf)

YES... (end of part one!)


GENERAL NOTES:
The Dwarf - the first time you meet him, he throws an axe at you, which
you in return can pick up and throw at him. If you move outside the central
dungeon system, he will give up the pursuit. Now, if you play the Jewels
of Darkness version, which gives you points for not saving your game (ABSURD!!), I suggest you use OOPS whenever you meet this guy to avoid him completely, so you won't waste moves on picking up the axe.

The pirate/Same Maze - At some point he will steal all the treasures you
are carrying. Note that you _cannot_ find the chest if you have not been
robbed. If you are almost at the end of pt.1, wait for him in the Western
Halls of Mists, lights extinguished (to save power! When he has stolen the
goods, go (from Western H.o.M.): S, E, S, S, U, W, E, S, N, E, N, E, NW,
GET CHEST + the stolen treasure(s), SE, W, S, D (to Splendid Chamber)

Vending Machine - it is in Different Maze. You _can_ drop the coins here
and have your batteries renewed, BUT it seems that it costs you 5 points
(really hot on time pressure, are we, Level 9???). The game can be completed
without this, you just have to run a little faster!
From West End of Long Passage: S, W, E, U, N, DROP COINS, N, U.


* PART II: (You start in a cave)

001 - GET KEYS
002 - LAMP
003 - ROD AND DYNAMITE
004 - NE
005 - DROP DYNAMITE
006 - SW
007 - SAY BLAST (the dynamite goes off and kills many dwarves
008 - a hole opens in the west wall)
009 - W
010 - W
011 - W
012 - U
013 - U
014 - U
015 - U
016 - U
017 - E
018 - D
019 - W
020 - W
021 - S
022 - UNLOCK ELVES (they happily run off)
023 - N
024 - N
025 - UNLOCK ELVES (yet another 100 elves are free)
026 - S
027 - W
028 - WAVE ROD (a bridge appears across the gap)
029 - DROP IT
030 - W
031 - W
032 - W
033 - D
034 - D
035 - D
036 - GET ELIXIR
037 - U
038 - U
039 - U
040 - E
041 - E
042 - E
043 - E
044 - E
045 - N
046 - DROP ELIXIR (the skeletons turn into living elves!)
047 - S
048 - W
049 - W
050 - W
051 - W
052 - W
053 - CLOSE DOOR
054 - D
055 - D
056 - D
057 - GET PENTACLE (you MUST turn off the lamp now!)
058 - OFF LAMP
059 - U
060 - U
061 - U (the water reaches the lava which explodes
062 - but the closed door saves you)
063 - U
064 - U
065 - U
066 - U
067 - E
068 - E
069 - W
070 - W
071 - U
072 - U
073 - U
074 - THROW PENTACLE (the spider jumps after it)
075 - LIGHT LAMP
076 - D
077 - D
078 - D
079 - E
080 - N
081 - DROP KEYS
082 - GET ORB
083 - E
084 - E
085 - GET SCEPTRE
086 - S
087 - S
088 - GET CROWN
089 - NW
090 - U
091 - U
092 - W
093 - W
094 - W
095 - W
096 - W
097 - U
098 - S
099 - S
100 - S
101 - E
102 - E
103 - U
104 - U
105 - E
106 - E
107 - E
108 - E
109 - E
110 - U

(TA-DAA!!! You have saved the elves and their treasure and are now Grand Master!)


THE TREASURES - there are 15 in part 1 :
Chain - in Bear Room - NE, E, SE, S, E from the bridge
Chest - by Dead End - see Same Maze note
Coins - in Well - D from the building
Diamonds - west of Fissure - W, WAVE ROD, W from East Hall of Mists
Eggs - in Giant Room - CLIMB BEAN, W from West Pit
Emerald - in Plover Room - W, NW, N, W, DROP LAMP, E from Bedquilt
Gold Nugget - in Long Low Room - S from East Hall of Mists
Jewellery - in S. Side Chamb.- S from Hall of Montain Kings
Ming Vase - in Oriental Room - W, NW from Bedquilt
Pearl - in Salty Room - E, N from Bedquilt
Platinium Pyramid - in Dark Room - SAY PLOVER, NE from 'Y2'
Rug - under the dragon - W, S, E, U, W, FIGHT DRAGON from Bedquilt
Silver Bars - in Passage - N from Hall of Mountain Kings
Spices - in Small Chamber - NE, E, NE, E from the bridge
Trident - in Magn. Chamber - CLIMB BEAN, W, N, OIL GATE, N from West Pit

MAGIC WORDS :
Plugh - from 'Y2' to Brick Building and vice versa
Plover - from 'Y2' to Plover Room and vice versa
XYZZY - from Debris Room to Brick Building and vice versa
Fee Fie Foe Foo - brings the eggs back to Giant Room
 


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