438
GAME -> Fight
© Infogrames (1987)
 
 
 
Bob Morane - Jungle
Lee Enfield - An Amazon Adventure
Bob Morane - Jungla
cpc
 
 

Last Update : Wednesday 28 December 2016 at 15 h 52

MANUAL n° 1

491.87 Ko
Manual n° 1 in PDF format
Notice en anglais (7 pages).
Transféré par Milka depuis la GamebaseCPC de Loïc Daneels

MANUAL n° 2

638.96 Ko
Manual n° 2 in PDF format
Notice en français (8 pages)
Transféré par Loïc DANEELS

MANUAL n° 3

39.43 Ko
Manual n° 3 in PDF format
Notice en espagnole (3 pages)
Transféré par CPCManiaco

Manual n° 4

LEE ENFIELD IN "AN AMAZON ADVENTURE" LEE ENFIELD IN "AN AMAZON ADVENTURE" is the third in the TimeTroubleshooter Series in which our hero is found in a Green Hell, at the foot of the Andes cordillera. Lee has to save his friend, Bill, who is a prisoner of the Yellow Shadow. The Yellow Shadow is still his sworn enemy, and is trying to find the Chibchas treasure - all the more reason for going into the forbidden forest! Lee is not short of courage and skill and he will need all he has at his disposal in order to survive in this hostile environment. Not only will he encounter Yellow Shadow's fiendish guards, but will need to fend off strange, giant creatures all of which are to be found in this bizarre sanctuary. To defend himself, he carries a knife which he handles skilfully. Fortunately, Colonel Craigh from the Time Patrol has equipped him with a thermal magneto detector as well as some dynamite; which completes his weaponry. Not many would give Lee a "cat in hells chance", but that's never stopped him before - but maybe this time it will! IBM compatibles, ATARI & AMSTRAD CPC LEE ENFIELD IN "AN AMAZON ADVENTURE" is compatible with: -------------------------------------------------------- - PC & COMPATIBLES with a graphic card. - ATARI 520 & 1040 ST with a colour screen. - AMSTRAD CPC 464, 664 and 6128, tape and disk version. N.B. : A JOYSTICK IS NECESSARY IF USING ATARI OR AMSTRAD. PC VERSION ---------- - Make sure the computer is properly connected. - Load D.O.S. - Insert the disk in the drive. - Type TATOU and press RETURN. ATARI ST VERSION ---------------- - Insert the disk in the drive. - Connect the central unit. - Click twice on disk A. - Then click twice on TATOU.PRG AMSTRAD TAPE VERSION -------------------- - Insert the tape in the tape-recorder. - For 664, 6128 and 464 with a disk-drive, type |TAPE (to get |,press SHIFT and @ simultaneously) and press ENTER. - Then, press CTRL & ENTER (on the numeric keypad). AMSTRAD DISK VERSION -------------------- - Insert the disk in the drive. - Type |CPM (to get |, press SHIFT and @ simultaneously) and press ENTER. ----------------------------- | DESCRIPTION OF THE SCREEN | ----------------------------- +-----------------------------------------------------------------------------+ | | | +---------------------------+ | | | | | | | +-----------------------------------------+ | | | | | | | | | | | | | LEE ENFIELD | | | | | | ACTION SCREEN | | | | (expression) | | | | | | | | | | | | | | | | | | | | +-----------------------------------------+ | | | | | | +---------------------------+ +-----------------------+ | | +-------+ +-------+ | | | | | | DYN. | | ALIM. | | | | | | +-------+ +-------+ | DETECTOR | | | |-----------+-----------| | | | SCREEN | | | +--------+ | | | | | | SCORE | | | | | | +--------+ +-----------------------+ | | | +-----------------------------------------------------------------------------+ DYN : Dynamite activated. ALIM : Recharges the thermal magneto detector. DETECTOR SCREEN : From the magneto detector, (a red dot indicates the position of an enemy in relation to Lee). ------------ | COMMANDS | ------------ Movements:- ----------- To direct Lee, move the joystick handle in the required direction. If playing with a keyboard, use the cursor keys. Fighting:- ---------- To fight, you can use eight different directions using the joystick. Press the fire button and move the joystick simultaneously. If using the keyboard, press the space bar and a key on the numeric key pad at the same time (as shown in sketch). If Lee's enemy is on the right:- JUMP ^ | +---+ < | 8 | > \ +---+ / DODGE TO +---+ +---+ ATTACK AT THE TOP | 7 | | 9 | THE TOP +---+ +---+ DIRECT +---+ +---+ DIRECT DODGE <--| 4 | | 6 |--> ATTACK +---+ +---+ +---+ +---+ DODGE BY | 1 | | 3 | ATTACK AT BENDING +---+ +---+ THE BOTTOM / +---+ \ < | 2 | > +---+ | v LOW DODGE If Lee's enemy is on the left, you have to reverse the attacks and dodges. N.B. : If you press the fire button or space bar only, you are on guard. DYNAMITE -------- The dynamite is useful for destroying incredibly tough enemies,and also for opening passage-ways to seemingly inaccessible rooms. Press T in order to throw a stick of dynamite...then get away from the area quickly! N.B. : The number of sticks of dynamite is limited. On the other hand, the thermal magneto detector functions from solar energy therefore Lee has to come out of the temple each time his detector needs recharging (the recharge signal, ALIM, flashes). Yellow Shadow thinks he's got you this time - perhaps he has. LEE ENFIELD IN "AN AMAZON ADVENTURE" ------------------------------------ is an INFOGRAMES production. ---------------------- Original Author: Henri VERNES. Programming: Kamel BALA, Daniel CHARPY, Pascal BUREL, Laurent SALMERON. Graphics: Didier CHANFRAY, Nathalie GUERRANT. Music: Charles CALLET. Part 1 & 2 in the series are also available on the same formats:- LEE ENFIELD IS "SPACE ACE". LEE ENFIELD IN "THE TOURNAMENT OF DEATH". CONDITIONS OF GUARANTEE ----------------------- INFOGRAMES guarantees all its products against any defect in manufacture for one year from date of purchase. In the event of a defective cassette or disk being returned, it will be replaced once the fault has been checked. To replace the defective software please contact your INFOGRAMES retailer and give him the cassette or disk with its original packaging. You may also replace your product by sending it directly to : INFOGRAMES MITRE HOUSE-ABBEY ROAD ENFIELD-MIDDLESEX EN1 2RQ This guarantee is invalid if the cassette or disk returned as faulty has been damaged in any way whatsoever, whether by accident or not, and the fault is not related to a manufacturing error.


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