493
JEU -> Réflexion
© Loriciels (1991)
14.33 / 20.00
 
 
Builderland
cpc
 
 

DUMP

 
- A VIRER -
Builderland (UK) (1991) [Original] (GAPS) (fix)  
elementBuilderland (UK) (1991) [Original] (GAPS) (fix).zip
65.03 Ko (Date : 2020-03-24)
Builderland (UK) (1991) [Original] (GAPS) (fix).dsk Builderland (UK) (1991) [Original] (GAPS) (fix).dsk
[CRC:0CBFD92F]   [HexaDump]   [SectorView]  [SectorData] (64.8 Ko-197.32 Ko)
   
INFOSPOKESSTRUCTURE
Chargement : RUN"BUILD.BAS"
Dumpé par : Dlfrsilver, SyX (fix), Metr (fix)
Protection : Gaps, STARTER gap F7

- COMMENTAIRE -


Clé GAP présente en piste 40.

- CORRECTIONS -


Game corrected by Syx and Metr, now it's possible to finish the game:
Level 5 Boss Battle Screen was wrong and it was impossible to finish it to reach the final level of the game.
The screen was corrected according to Atari ST version of the game.
On the Atari ST version you can finish the last two bars of life of the boss with the 7 flames you have left.
You need 8 flames on the Amstrad version, so one additional block was removed to complete the battle.



















































Builderland (UK) (1991) [Original] (GAPS) (fix).dsk


Creator : SAMdisk170514. / EXTENDED CPC DSK File..
1 side / 41 tracks formated / 42 tracks per side.
-- SIDE 1 --
Sectors used : 320 / 369
Sectors format : SectorSize2 (369)
Sectors Specials : Gaps (9)
Minimum of sectors in one track : 9
Maximum of sectors in one track : 9
Builderland (UK) (1991) [Proein Soft Line] [Original] [TAPE]  
elementBuilderland (UK) (1991) [Proein Soft Line] [Original] [TAPE].zip
56.35 Ko (Date : 2020-03-24)
Builderland (UK) (1991) [Proein Soft Line] [Original] [TAPE].cdt Builderland (UK) (1991) [Proein Soft Line] [Original] [TAPE].cdt
[CRC:2C69DCAD]   [HexaDump]   [CdtView] (56.09 Ko-219.36 Ko)
   
INFOSSTRUCTURE
Chargement : |TAPE puis RUN"" ou CTRL+ENTER(pavé numérique)
Dumpé par : Abraxas

- CORRECTIONS -

CDT nettoyé

- BUGS -


Level 5 Boss Battle Screen was wrong and it was impossible to finish it to reach the final level of the game.

Builderland (UK) (1991) [Proein Soft Line] [Original] [TAPE].cdt


Creator : ZXTape!
Total of blocks : 18
Blocks format : PAUSE (1), TURBO LOADING DATA (17)
Builderland (UK) (1991) (Trainer)  
elementBuilderland (UK) (1991) (Trainer).zip
62.59 Ko (Date : 2020-03-24)
Builderland (UK) (1991) (Trainer).dsk Builderland (UK) (1991) (Trainer).dsk
[CRC:61A05759]   [HexaDump]   [SectorView]  [SectorData] (62.39 Ko-199.75 Ko)
   
INFOSSTRUCTURE
Chargement : RUN"BUILDERL.
Version de : Pynard
  • Vies infinies (O/N)
  • Temps infini (O/N)

  • - COMMENTAIRE -


    La protection a été retirée.

    - CORRECTIONS -


    Les 3 bugs au niveau 5 ont été corrigées.

    CORRUPTION

    - A VIRER -

    Bugs dans le crack de Pynard : Les graphismes deviennent corrompus durant l'étape 1

    Builderland (UK) (1991) (Trainer).dsk


    Creator : SAMdisk160220. / EXTENDED CPC DSK File..
    1 side / 42 tracks formated / 42 tracks per side.
    -- SIDE 1 --
    Sectors used : 287 / 378
    Sectors format : SectorSize2 (378)
    Minimum of sectors in one track : 9
    Maximum of sectors in one track : 9
    Builderland (UK) (1991)  
    elementBuilderland (UK) (1991).zip
    62.2 Ko (Date : 2020-03-24)
    Builderland (UK) (1991).dsk Builderland (UK) (1991).dsk
    [CRC:141FBDAA]   [HexaDump]   [SectorView]  [SectorData] (62.02 Ko-199.75 Ko)
       
    INFOSSTRUCTURE
    Chargement : RUN"BUILD.BAS

    - COMMENTAIRE -


    La protection a été retirée.

    - CORRECTIONS -


    Les 3 bugs au niveau 5 ont été corrigées.
    Plus de soucis sur les niveaux.

    Builderland (UK) (1991).dsk


    Creator : SAMdisk160220. / EXTENDED CPC DSK File..
    1 side / 42 tracks formated / 42 tracks per side.
    -- SIDE 1 --
    Sectors used : 299 / 378
    Sectors format : SectorSize2 (378)
    Minimum of sectors in one track : 9
    Maximum of sectors in one track : 9

    Goto Top
    CPC-POWER/CPCSOFTS, programmation par Kukulcan © 2007-2024 tous droits réservés.
    Reproduction sans autorisation interdite. Tous les titres utilisés appartiennent à leurs propriétaires respectifs.
    Hébergement Web, Mail et serveurs de jeux haute performance